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published by: Alec One
date: 10-May-2017
What Happened:
- updating…
- Random text chat between “Alec” and “Ginger”
- Game of Life design template.
Why:
- updating…
- Communicating ideas using advance technology.
SMS Out Load: Ginger and Alec “Game of Life”:
- Ginger:
- Mmmmm im hungry! 1 case down
- Alec:
- Killer. I’m back on the floor making content! Haha
- Ginger:
- Content machine! You are fantastic!
- Alec:
- I’m just playing life.

- Alec:
- Documentrame, living avatar template, game series, action game, survival game!
Game of Life Framework: Survival
- (person) navigates level.
- (person) collects skills/objects.
- (person) avoids obstacles.
- (person) battles enemies (with various attacks).
- (person) “open-ended” with no “set” goals.
- Alec:
- Boom! Human life distilled to essence.


source:

published by: Alec One
date: 10-May-2017
Condition:
- If: Life, health, relationships, and work are survival games.
- Then: What are the rules?
What:
- updating…
- Life can be experienced through the framework of game design and gameplay dynamics.
- Game play: survival
Why:
- updating…
- Game frameworks have clearly defined rules of the open-world environment.
- The rules are easy to locate and understand.
- Game-play frameworks can be used as variables to enhance experience.
- The “survival_game_framework” can be used to understand the concept of how people work or “time trade” in exchange for money.
Example of How this can be applied:
Game world environment:
What is the Goal:
- Survive as long as possible.
- Earn money (hourly rate for trading time).
How:
- Skill exchange.
- Physical exchange.
Resources:
Item crafting:
Resource management:
Loop pattern in open-world environment…
My Understanding:
- updating…
- The gameplay structure used to create survival games is an effective way to better program life’s daily challenges.
- What is the ultimate purpose for life? My answer: Experience.
- If I can better program my daily encounters and create individual challenges to achieve, then my life experience will be reproducible.
- If my life experience is reproducible, then I can manipulate the variables.
- If I can manipulate the variables, then experience can be manipulated.
- exit

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